Making Quality Indie Games

I’m a upcoming Indie Game Developer and Aspired 2D Animator. Here you can find things I’ve worked on or still working on!


What I’m Working On


DRAGGED is an Episodic Rhythm-Based RPG, where you play as a kid who gets pulled under his bed by a mysterious hand, into a parallel world which is far deadlier and crazier than reality itself.

What I Do

I’m an Artist, an Aspired 2D Animator, and a Game Developer. I’ve been learning Clip Studio Paint’s Animation Features, as well as the Godot Engine to make the games seen above.

My plan is to make Quality Indie Games, while becoming a 2D Animator.